Compare any two graphics cards:
GeForce 940M vs Radeon R7 M265
IntroThe GeForce 940M makes use of a 28 nm design. nVidia has clocked the core speed at 1072 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this specific model. It features 384 SPUs as well as 24 TAUs and 8 ROPs.Compare all that to the Radeon R7 M265, which features GPU clock speed of 725 MHz, and 2048 MB of DDR3 memory set to run at 1000 MHz through a 128-bit bus. It also is comprised of 384 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon R7 M265 should in theory be much superior to the GeForce 940M in general. (explain)
Texel RateThe GeForce 940M will be quite a bit (approximately 48%) more effective at AF than the Radeon R7 M265. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce 940M is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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