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GeForce GTX 285 2GB vs Radeon R7 M260X

Intro

The GeForce GTX 285 2GB features core speeds of 648 MHz on the GPU, and 1242 MHz on the 2048 MB of GDDR3 RAM. It features 240 SPUs as well as 80 TAUs and 32 ROPs.

Compare all that to the Radeon R7 M260X, which has clock speeds of 825 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 memory. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 285 2GB is 148% quicker than the Radeon R7 M260X in general, due to its higher data rate. (explain)

GeForce GTX 285 2GB 158976 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 94976 (148%)

Texel Rate

The GeForce GTX 285 2GB is much (approximately 162%) faster with regards to texture filtering than the Radeon R7 M260X. (explain)

GeForce GTX 285 2GB 51840 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 32040 (162%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 285 2GB is the winner, by far. (explain)

GeForce GTX 285 2GB 20736 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 14136 (214%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 285 2GB

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 285 2GB Radeon R7 M260X
Manufacturer nVidia AMD
Year January 15, 2009 June 2014
Code Name G200b Opal
Memory 2048 MB 2048 MB
Core Speed 648 MHz 825 MHz
Memory Speed 2484 MHz 4000 MHz
Power (Max TDP) 204 watts (Unknown) watts
Bandwidth 158976 MB/sec 64000 MB/sec
Texel Rate 51840 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 240 384
Texture Mapping Units 80 24
Render Output Units 32 8
Bus Type GDDR3 GDDR5
Bus Width 512-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 285 2GB

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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