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GeForce GTX 465 vs Radeon R7 M260X

Intro

The GeForce GTX 465 comes with a GPU core clock speed of 607 MHz, and the 1024 MB of GDDR5 memory is set to run at 802 MHz through a 256-bit bus. It also is made up of 352 SPUs, 44 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon R7 M260X, which makes use of a 28 nm design. AMD has set the core speed at 825 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this particular card. It features 384 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 465 should theoretically perform a lot faster than the Radeon R7 M260X overall. (explain)

GeForce GTX 465 102592 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 38592 (60%)

Texel Rate

The GeForce GTX 465 will be a lot (more or less 35%) faster with regards to anisotropic filtering than the Radeon R7 M260X. (explain)

GeForce GTX 465 26708 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 6908 (35%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 465 is superior to the Radeon R7 M260X, by a large margin. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 12824 (194%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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Radeon R7 M260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 Radeon R7 M260X
Manufacturer nVidia AMD
Year May 2010 June 2014
Code Name GF100 Opal
Memory 1024 MB 2048 MB
Core Speed 607 MHz 825 MHz
Memory Speed 3208 MHz 4000 MHz
Power (Max TDP) 200 watts (Unknown) watts
Bandwidth 102592 MB/sec 64000 MB/sec
Texel Rate 26708 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 352 384
Texture Mapping Units 44 24
Render Output Units 32 8
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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