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GeForce GTX 560 vs Radeon R7 M260X

Intro

The GeForce GTX 560 comes with a core clock frequency of 810 MHz and a GDDR5 memory speed of 1001 MHz. It also makes use of a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 336 SPUs, 56 Texture Address Units, and 32 ROPs.

Compare those specs to the Radeon R7 M260X, which comes with a GPU core clock speed of 825 MHz, and 2048 MB of GDDR5 memory set to run at 1000 MHz through a 128-bit bus. It also is made up of 384 SPUs, 24 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 will be 100% quicker than the Radeon R7 M260X in general, because of its greater bandwidth. (explain)

GeForce GTX 560 128128 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 64128 (100%)

Texel Rate

The GeForce GTX 560 should be much (approximately 129%) more effective at AF than the Radeon R7 M260X. (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 25560 (129%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 560 is a better choice, and very much so. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 19320 (293%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Radeon R7 M260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon R7 M260X
Manufacturer nVidia AMD
Year May 2011 June 2014
Code Name GF114 Opal
Memory 1024 MB 2048 MB
Core Speed 810 MHz 825 MHz
Memory Speed 4004 MHz 4000 MHz
Power (Max TDP) 150 watts (Unknown) watts
Bandwidth 128128 MB/sec 64000 MB/sec
Texel Rate 45360 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 336 384
Texture Mapping Units 56 24
Render Output Units 32 8
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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