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GeForce GTX 260 Core 216 vs Radeon R7 M260

Intro

The GeForce GTX 260 Core 216 comes with a GPU core speed of 576 MHz, and the 896 MB of GDDR3 RAM is set to run at 999 MHz through a 448-bit bus. It also is made up of 216 SPUs, 72 Texture Address Units, and 28 ROPs.

Compare those specifications to the Radeon R7 M260, which comes with a core clock speed of 715 MHz and a DDR3 memory speed of 1000 MHz. It also features a 64-bit memory bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 260 Core 216 is 599% quicker than the Radeon R7 M260 in general, due to its greater data rate. (explain)

GeForce GTX 260 Core 216 111888 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 95888 (599%)

Texel Rate

The GeForce GTX 260 Core 216 will be a lot (approximately 142%) better at texture filtering than the Radeon R7 M260. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 24312 (142%)

Pixel Rate

The GeForce GTX 260 Core 216 will be much (approximately 182%) more effective at FSAA than the Radeon R7 M260, and also should be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 260 Core 216 16128 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 10408 (182%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 Radeon R7 M260
Manufacturer nVidia AMD
Year September 16, 2008 June 2014
Code Name G200 Opal/Topaz
Memory 896 MB 2048 MB
Core Speed 576 MHz 715 MHz
Memory Speed 1998 MHz 2000 MHz
Power (Max TDP) 202 watts (Unknown) watts
Bandwidth 111888 MB/sec 16000 MB/sec
Texel Rate 41472 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 216 384
Texture Mapping Units 72 24
Render Output Units 28 8
Bus Type GDDR3 DDR3
Bus Width 448-bit 64-bit
Fab Process 65 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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