Compare any two graphics cards:
Radeon HD 5750 1GB vs Radeon R7 M260
IntroThe Radeon HD 5750 1GB uses a 40 nm design. AMD has clocked the core speed at 700 MHz. The GDDR5 memory runs at a speed of 1150 MHz on this specific card. It features 720(144x5) SPUs as well as 36 TAUs and 16 Rasterization Operator Units.Compare those specifications to the Radeon R7 M260, which uses a 28 nm design. AMD has clocked the core frequency at 715 MHz. The DDR3 RAM runs at a speed of 1000 MHz on this particular card. It features 384 SPUs as well as 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon HD 5750 1GB should in theory be quite a bit faster than the Radeon R7 M260 in general. (explain)
Texel RateThe Radeon HD 5750 1GB should be a lot (more or less 47%) more effective at AF than the Radeon R7 M260. (explain)
Pixel RateThe Radeon HD 5750 1GB will be much (more or less 96%) more effective at AA than the Radeon R7 M260, and able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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