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GeForce GTX 465 vs Radeon R7 M260

Intro

The GeForce GTX 465 features a GPU clock speed of 607 MHz, and the 1024 MB of GDDR5 memory is set to run at 802 MHz through a 256-bit bus. It also is comprised of 352 Stream Processors, 44 TAUs, and 32 ROPs.

Compare those specs to the Radeon R7 M260, which makes use of a 28 nm design. AMD has clocked the core frequency at 715 MHz. The DDR3 memory is set to run at a frequency of 1000 MHz on this specific card. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 465 should in theory be much superior to the Radeon R7 M260 overall. (explain)

GeForce GTX 465 102592 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 86592 (541%)

Texel Rate

The GeForce GTX 465 will be much (more or less 56%) more effective at texture filtering than the Radeon R7 M260. (explain)

GeForce GTX 465 26708 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 9548 (56%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 465 is a better choice, and very much so. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 13704 (240%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 Radeon R7 M260
Manufacturer nVidia AMD
Year May 2010 June 2014
Code Name GF100 Opal/Topaz
Memory 1024 MB 2048 MB
Core Speed 607 MHz 715 MHz
Memory Speed 3208 MHz 2000 MHz
Power (Max TDP) 200 watts (Unknown) watts
Bandwidth 102592 MB/sec 16000 MB/sec
Texel Rate 26708 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 352 384
Texture Mapping Units 44 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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