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GeForce GTX 550 Ti vs Radeon R7 M260

Intro

The GeForce GTX 550 Ti makes use of a 40 nm design. nVidia has set the core frequency at 900 MHz. The GDDR5 RAM is set to run at a speed of 1026 MHz on this particular card. It features 192 SPUs along with 32 TAUs and 24 ROPs.

Compare that to the Radeon R7 M260, which has a core clock frequency of 715 MHz and a DDR3 memory speed of 1000 MHz. It also makes use of a 64-bit bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 24 TAUs, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 550 Ti 1897 points
Radeon R7 M260 1120 points
Difference: 777 (69%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 550 Ti should be 516% faster than the Radeon R7 M260 overall, due to its higher data rate. (explain)

GeForce GTX 550 Ti 98496 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 82496 (516%)

Texel Rate

The GeForce GTX 550 Ti will be quite a bit (approximately 68%) faster with regards to AF than the Radeon R7 M260. (explain)

GeForce GTX 550 Ti 28800 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 11640 (68%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 550 Ti is the winner, and very much so. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 15880 (278%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon R7 M260
Manufacturer nVidia AMD
Year March 2011 June 2014
Code Name GF116 Opal/Topaz
Memory 1024 MB 2048 MB
Core Speed 900 MHz 715 MHz
Memory Speed 4104 MHz 2000 MHz
Power (Max TDP) 116 watts (Unknown) watts
Bandwidth 98496 MB/sec 16000 MB/sec
Texel Rate 28800 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 192 384
Texture Mapping Units 32 24
Render Output Units 24 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe 2.1 x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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