Compare any two graphics cards:
Radeon HD 3850 512MB vs Radeon R5 M255
IntroThe Radeon HD 3850 512MB makes use of a 55 nm design. AMD has set the core speed at 668 MHz. The GDDR3 RAM works at a speed of 828 MHz on this model. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 Rasterization Operator Units.Compare those specifications to the Radeon R5 M255, which features GPU core speed of 940 MHz, and 2048 MB of DDR3 RAM set to run at 1000 MHz through a 64-bit bus. It also features 320 SPUs, 20 TAUs, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon HD 3850 512MB will be 231% quicker than the Radeon R5 M255 in general, due to its greater data rate. (explain)
Texel RateThe Radeon R5 M255 should be a lot (more or less 76%) better at anisotropic filtering than the Radeon HD 3850 512MB. (explain)
Pixel RateThe Radeon HD 3850 512MB will be much (about 42%) more effective at AA than the Radeon R5 M255, and will be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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