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Radeon HD 3870 X2 1GB vs Radeon R5 M255

Intro

The Radeon HD 3870 X2 1GB makes use of a 55 nm design. AMD has clocked the core speed at 825 MHz. The GDDR4 memory is set to run at a frequency of 1126 MHz on this model. It features 320(64x5) SPUs along with 16 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon R5 M255, which comes with a core clock frequency of 940 MHz and a DDR3 memory speed of 1000 MHz. It also makes use of a 64-bit bus, and uses a 28 nm design. It features 320 SPUs, 20 Texture Address Units, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 3870 X2 1GB, in theory, should perform much faster than the Radeon R5 M255 overall. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
Radeon R5 M255 16000 MB/sec
Difference: 128128 (801%)

Texel Rate

The Radeon HD 3870 X2 1GB is much (approximately 40%) faster with regards to AF than the Radeon R5 M255. (explain)

Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Radeon R5 M255 18800 Mtexels/sec
Difference: 7600 (40%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 3870 X2 1GB is the winner, and very much so. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Radeon R5 M255 7520 Mpixels/sec
Difference: 18880 (251%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon R5 M255

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 1GB Radeon R5 M255
Manufacturer AMD AMD
Year Jan 28, 2008 June 2014
Code Name R680 Jet Pro
Memory 1024 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 940 MHz
Memory Speed 2252 MHz (x2) 2000 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 144128 MB/sec 16000 MB/sec
Texel Rate 26400 Mtexels/sec 18800 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 7520 Mpixels/sec
Unified Shaders 320(64x5) (x2) 320
Texture Mapping Units 16 (x2) 20
Render Output Units 16 (x2) 8
Bus Type GDDR4 DDR3
Bus Width 256-bit (x2) 64-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x8
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon R5 M255

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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