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GeForce GTX 295 vs Radeon R5 M230

Intro

The GeForce GTX 295 features core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 240 SPUs along with 80 Texture Address Units and 28 ROPs.

Compare that to the Radeon R5 M230, which comes with core clock speeds of 780 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 320 SPUs as well as 20 TAUs and 4 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 295 should in theory be quite a bit superior to the Radeon R5 M230 overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R5 M230 16000 MB/sec
Difference: 207776 (1299%)

Texel Rate

The GeForce GTX 295 is much (approximately 491%) better at AF than the Radeon R5 M230. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 76560 (491%)

Pixel Rate

The GeForce GTX 295 should be a lot (about 934%) faster with regards to full screen anti-aliasing than the Radeon R5 M230, and capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 29136 (934%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon R5 M230
Manufacturer nVidia AMD
Year January 8, 2009 2014
Code Name G200b Jet Pro
Memory 896 MB (x2) 2048 MB
Core Speed 576 MHz (x2) 780 MHz
Memory Speed 1998 MHz (x2) 2000 MHz
Power (Max TDP) 289 watts (Unknown) watts
Bandwidth 223776 MB/sec 16000 MB/sec
Texel Rate 92160 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 240 (x2) 320
Texture Mapping Units 80 (x2) 20
Render Output Units 28 (x2) 4
Bus Type GDDR3 DDR3
Bus Width 448-bit (x2) 64-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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