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GeForce GTX 980M vs Radeon HD 4790

Intro

The GeForce GTX 980M uses a 28 nm design. nVidia has clocked the core speed at 1038 MHz. The GDDR5 RAM works at a speed of 1000 MHz on this card. It features 1536 SPUs along with 96 TAUs and 64 ROPs.

Compare those specifications to the Radeon HD 4790, which features a clock speed of 600 MHz and a GDDR5 memory frequency of 800 MHz. It also features a 256-bit bus, and makes use of a 55 nm design. It features 640(128x5) SPUs, 32 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 980M should in theory be a lot faster than the Radeon HD 4790 overall. (explain)

GeForce GTX 980M 128000 MB/sec
Radeon HD 4790 102400 MB/sec
Difference: 25600 (25%)

Texel Rate

The GeForce GTX 980M is a lot (more or less 419%) more effective at texture filtering than the Radeon HD 4790. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 4790 19200 Mtexels/sec
Difference: 80448 (419%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 980M is superior to the Radeon HD 4790, by a large margin. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 4790 9600 Mpixels/sec
Difference: 56832 (592%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon HD 4790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon HD 4790
Manufacturer nVidia AMD
Year October 7 2014 2009
Code Name GM204 RV790
Memory 4096 MB 512 MB
Core Speed 1038 MHz 600 MHz
Memory Speed 4000 MHz 3200 MHz
Power (Max TDP) 100 watts (Unknown) watts
Bandwidth 128000 MB/sec 102400 MB/sec
Texel Rate 99648 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 1536 640(128x5)
Texture Mapping Units 96 32
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 959 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 4790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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