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GeForce GTX 980M vs Radeon HD 7750

Intro

The GeForce GTX 980M features a GPU clock speed of 1038 MHz, and the 4096 MB of GDDR5 memory runs at 1000 MHz through a 256-bit bus. It also is comprised of 1536 SPUs, 96 TAUs, and 64 Raster Operation Units.

Compare those specifications to the Radeon HD 7750, which comes with GPU core speed of 800 MHz, and 1024 MB of GDDR5 RAM set to run at 1125 MHz through a 128-bit bus. It also features 512 Stream Processors, 32 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon HD 7750 2240 points
Difference: 7236 (323%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 980M 100 Watts
Difference: 45 Watts (82%)

Memory Bandwidth

In theory, the GeForce GTX 980M is 78% quicker than the Radeon HD 7750 overall, due to its higher data rate. (explain)

GeForce GTX 980M 128000 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 56000 (78%)

Texel Rate

The GeForce GTX 980M should be quite a bit (about 289%) better at anisotropic filtering than the Radeon HD 7750. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 74048 (289%)

Pixel Rate

The GeForce GTX 980M should be a lot (approximately 419%) more effective at anti-aliasing than the Radeon HD 7750, and should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 53632 (419%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon HD 7750
Manufacturer nVidia AMD
Year October 7 2014 February 2012
Code Name GM204 Cape Verde Pro
Memory 4096 MB 1024 MB
Core Speed 1038 MHz 800 MHz
Memory Speed 4000 MHz 4500 MHz
Power (Max TDP) 100 watts 55 watts
Bandwidth 128000 MB/sec 72000 MB/sec
Texel Rate 99648 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 1536 512
Texture Mapping Units 96 32
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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