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GeForce GT 440 1.5GB vs GeForce GTX 970M

Intro

The GeForce GT 440 1.5GB features a core clock speed of 594 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 192-bit memory bus, and uses a 40 nm design. It is made up of 144 SPUs, 24 TAUs, and 24 Raster Operation Units.

Compare all that to the GeForce GTX 970M, which has a GPU core clock speed of 924 MHz, and 3072 MB of GDDR5 memory running at 1000 MHz through a 192-bit bus. It also is made up of 1280 SPUs, 80 TAUs, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
GeForce GT 440 1.5GB 840 points
Difference: 6680 (795%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GTX 970M 75 Watts
Difference: 19 Watts (34%)

Memory Bandwidth

In theory, the GeForce GTX 970M should be quite a bit faster than the GeForce GT 440 1.5GB in general. (explain)

GeForce GTX 970M 96000 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 52800 (122%)

Texel Rate

The GeForce GTX 970M is much (about 419%) faster with regards to anisotropic filtering than the GeForce GT 440 1.5GB. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 59664 (419%)

Pixel Rate

The GeForce GTX 970M is much (approximately 211%) faster with regards to FSAA than the GeForce GT 440 1.5GB, and capable of handling higher screen resolutions better. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 30096 (211%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB GeForce GTX 970M
Manufacturer nVidia nVidia
Year October 2010 October 7 2014
Code Name GF106 GM204
Memory 1536 MB 3072 MB
Core Speed 594 MHz 924 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 56 watts 75 watts
Bandwidth 43200 MB/sec 96000 MB/sec
Texel Rate 14256 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 144 1280
Texture Mapping Units 24 80
Render Output Units 24 48
Bus Type GDDR3 GDDR5
Bus Width 192-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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