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GeForce GTS 450 vs GeForce GTX 970M

Intro

The GeForce GTS 450 features a GPU core clock speed of 783 MHz, and the 512 MB of GDDR5 memory runs at 902 MHz through a 128-bit bus. It also features 192 SPUs, 32 TAUs, and 16 ROPs.

Compare those specifications to the GeForce GTX 970M, which features a clock frequency of 924 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 192-bit bus, and makes use of a 28 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
GeForce GTS 450 1453 points
Difference: 6067 (418%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
GeForce GTS 450 106 Watts
Difference: 31 Watts (41%)

Memory Bandwidth

The GeForce GTX 970M should theoretically be a lot faster than the GeForce GTS 450 overall. (explain)

GeForce GTX 970M 96000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 38272 (66%)

Texel Rate

The GeForce GTX 970M is much (more or less 195%) more effective at AF than the GeForce GTS 450. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 48864 (195%)

Pixel Rate

The GeForce GTX 970M will be a lot (about 254%) better at full screen anti-aliasing than the GeForce GTS 450, and should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 31824 (254%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 450

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 GeForce GTX 970M
Manufacturer nVidia nVidia
Year September 2010 October 7 2014
Code Name GF106 GM204
Memory 512 MB 3072 MB
Core Speed 783 MHz 924 MHz
Memory Speed 3608 MHz 4000 MHz
Power (Max TDP) 106 watts 75 watts
Bandwidth 57728 MB/sec 96000 MB/sec
Texel Rate 25056 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 192 1280
Texture Mapping Units 32 80
Render Output Units 16 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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