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GeForce GTX 965M vs Radeon HD 6950

Intro

The GeForce GTX 965M makes use of a 28 nm design. nVidia has set the core frequency at 944 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this model. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6950, which has clock speeds of 800 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 RAM. It features 1408 SPUs as well as 88 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 965M 5650 points
Radeon HD 6950 3240 points
Difference: 2410 (74%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
Radeon HD 6950 200 Watts
Difference: 140 Watts (233%)

Memory Bandwidth

The Radeon HD 6950 should in theory perform quite a bit faster than the GeForce GTX 965M in general. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 96000 (150%)

Texel Rate

The Radeon HD 6950 should be just a bit (approximately 17%) more effective at AF than the GeForce GTX 965M. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 965M 60416 Mtexels/sec
Difference: 9984 (17%)

Pixel Rate

The GeForce GTX 965M is a small bit (about 18%) more effective at FSAA than the Radeon HD 6950, and capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 965M 30208 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 4608 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 965M

Amazon.com

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Radeon HD 6950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 965M Radeon HD 6950
Manufacturer nVidia AMD
Year January 5 2015 December 2010
Code Name GM204 Cayman Pro
Memory 2048 MB 1024 MB
Core Speed 944 MHz 800 MHz
Memory Speed 4000 MHz 5000 MHz
Power (Max TDP) 60 watts 200 watts
Bandwidth 64000 MB/sec 160000 MB/sec
Texel Rate 60416 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1024 1408
Texture Mapping Units 64 88
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 965M

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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