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GeForce GTX 965M vs Radeon R9 295X2

Intro

The GeForce GTX 965M makes use of a 28 nm design. nVidia has clocked the core speed at 944 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this particular card. It features 1024 SPUs along with 64 TAUs and 32 ROPs.

Compare all that to the Radeon R9 295X2, which has a GPU core clock speed of 1018 MHz, and 4096 MB of GDDR5 RAM set to run at 1250 MHz through a 512-bit bus. It also features 2816 Stream Processors, 176 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 965M 5650 points
Difference: 15555 (275%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
Radeon R9 295X2 500 Watts
Difference: 440 Watts (733%)

Memory Bandwidth

As far as performance goes, the Radeon R9 295X2 should in theory be quite a bit superior to the GeForce GTX 965M overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 576000 (900%)

Texel Rate

The Radeon R9 295X2 is quite a bit (more or less 493%) more effective at anisotropic filtering than the GeForce GTX 965M. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 965M 60416 Mtexels/sec
Difference: 297920 (493%)

Pixel Rate

The Radeon R9 295X2 should be a lot (more or less 331%) faster with regards to full screen anti-aliasing than the GeForce GTX 965M, and should be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 965M 30208 Mpixels/sec
Difference: 100096 (331%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 965M

Amazon.com

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Radeon R9 295X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 965M Radeon R9 295X2
Manufacturer nVidia AMD
Year January 5 2015 April 2014
Code Name GM204 Vesuvius
Memory 2048 MB 4096 MB (x2)
Core Speed 944 MHz 1018 MHz (x2)
Memory Speed 4000 MHz 5000 MHz (x2)
Power (Max TDP) 60 watts 500 watts
Bandwidth 64000 MB/sec 640000 MB/sec
Texel Rate 60416 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1024 2816 (x2)
Texture Mapping Units 64 176 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 965M

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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