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GeForce GTX 960M vs Radeon HD 6970

Intro

The GeForce GTX 960M makes use of a 28 nm design. nVidia has clocked the core speed at 1096 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this card. It features 640 SPUs along with 40 TAUs and 16 ROPs.

Compare those specifications to the Radeon HD 6970, which features a clock speed of 880 MHz and a GDDR5 memory frequency of 1375 MHz. It also uses a 256-bit bus, and uses a 40 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
Radeon HD 6970 3470 points
Difference: 880 (25%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
Radeon HD 6970 250 Watts
Difference: 185 Watts (285%)

Memory Bandwidth

Performance-wise, the Radeon HD 6970 should theoretically be much better than the GeForce GTX 960M overall. (explain)

Radeon HD 6970 176000 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 112000 (175%)

Texel Rate

The Radeon HD 6970 should be quite a bit (more or less 93%) more effective at AF than the GeForce GTX 960M. (explain)

Radeon HD 6970 84480 Mtexels/sec
GeForce GTX 960M 43840 Mtexels/sec
Difference: 40640 (93%)

Pixel Rate

The Radeon HD 6970 is much (approximately 61%) better at full screen anti-aliasing than the GeForce GTX 960M, and also will be able to handle higher resolutions more effectively. (explain)

Radeon HD 6970 28160 Mpixels/sec
GeForce GTX 960M 17536 Mpixels/sec
Difference: 10624 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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Radeon HD 6970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon HD 6970
Manufacturer nVidia AMD
Year March 12 2015 December 2010
Code Name GM107 Cayman XT
Memory 2048 MB 2048 MB
Core Speed 1096 MHz 880 MHz
Memory Speed 4000 MHz 5500 MHz
Power (Max TDP) 65 watts 250 watts
Bandwidth 64000 MB/sec 176000 MB/sec
Texel Rate 43840 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 640 1536
Texture Mapping Units 40 96
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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