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GeForce GTX 960M vs Radeon HD 6790

Intro

The GeForce GTX 960M comes with clock speeds of 1096 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 6790, which makes use of a 40 nm design. AMD has clocked the core speed at 840 MHz. The GDDR5 RAM works at a speed of 1050 MHz on this particular model. It features 800 SPUs as well as 40 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
Radeon HD 6790 2150 points
Difference: 2200 (102%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
Radeon HD 6790 150 Watts
Difference: 85 Watts (131%)

Memory Bandwidth

Theoretically, the Radeon HD 6790 should be quite a bit faster than the GeForce GTX 960M overall. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 70400 (110%)

Texel Rate

The GeForce GTX 960M will be much (more or less 30%) more effective at anisotropic filtering than the Radeon HD 6790. (explain)

GeForce GTX 960M 43840 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 10240 (30%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 960M is a better choice, and very much so. (explain)

GeForce GTX 960M 17536 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 4096 (30%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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Radeon HD 6790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon HD 6790
Manufacturer nVidia AMD
Year March 12 2015 April 2011
Code Name GM107 Barts LE
Memory 2048 MB 1024 MB
Core Speed 1096 MHz 840 MHz
Memory Speed 4000 MHz 4200 MHz
Power (Max TDP) 65 watts 150 watts
Bandwidth 64000 MB/sec 134400 MB/sec
Texel Rate 43840 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 640 800
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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