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GeForce 940M vs GeForce GTX 960M

Intro

The GeForce 940M has a clock speed of 1072 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 64-bit memory bus, and makes use of a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Compare all that to the GeForce GTX 960M, which features a core clock speed of 1096 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It is comprised of 640 SPUs, 40 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
GeForce 940M 1740 points
Difference: 2610 (150%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 960M should in theory be quite a bit superior to the GeForce 940M in general. (explain)

GeForce GTX 960M 64000 MB/sec
GeForce 940M 16000 MB/sec
Difference: 48000 (300%)

Texel Rate

The GeForce GTX 960M is quite a bit (approximately 70%) faster with regards to texture filtering than the GeForce 940M. (explain)

GeForce GTX 960M 43840 Mtexels/sec
GeForce 940M 25728 Mtexels/sec
Difference: 18112 (70%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 960M is superior to the GeForce 940M, by far. (explain)

GeForce GTX 960M 17536 Mpixels/sec
GeForce 940M 8576 Mpixels/sec
Difference: 8960 (104%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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GeForce GTX 960M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 940M GeForce GTX 960M
Manufacturer nVidia nVidia
Year March 12 2015 March 12 2015
Code Name GM108 GM107
Memory 2048 MB 2048 MB
Core Speed 1072 MHz 1096 MHz
Memory Speed 2000 MHz 4000 MHz
Power (Max TDP) (Unknown) watts 65 watts
Bandwidth 16000 MB/sec 64000 MB/sec
Texel Rate 25728 Mtexels/sec 43840 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 17536 Mpixels/sec
Unified Shaders 384 640
Texture Mapping Units 24 40
Render Output Units 8 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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