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GeForce GTX 950M vs Radeon R9 Fury X

Intro

The GeForce GTX 950M makes use of a 28 nm design. nVidia has clocked the core speed at 914 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this particular model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

Compare that to the Radeon R9 Fury X, which comes with GPU clock speed of 1050 MHz, and 4096 MB of HBM memory running at 500 MHz through a 4096-bit bus. It also is made up of 4096 Stream Processors, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Fury X 14793 points
GeForce GTX 950M 3330 points
Difference: 11463 (344%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon R9 Fury X 275 Watts
Difference: 220 Watts (400%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 Fury X is 1500% faster than the GeForce GTX 950M in general, because of its higher data rate. (explain)

Radeon R9 Fury X 512000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 480000 (1500%)

Texel Rate

The Radeon R9 Fury X will be much (about 635%) more effective at texture filtering than the GeForce GTX 950M. (explain)

Radeon R9 Fury X 268800 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 232240 (635%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R9 Fury X is superior to the GeForce GTX 950M, and very much so. (explain)

Radeon R9 Fury X 67200 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 52576 (360%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon R9 Fury X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon R9 Fury X
Manufacturer nVidia AMD
Year March 12 2015 June 2015
Code Name GM107 Fiji XT
Memory 2048 MB 4096 MB
Core Speed 914 MHz 1050 MHz
Memory Speed 2000 MHz 500 MHz
Power (Max TDP) 55 watts 275 watts
Bandwidth 32000 MB/sec 512000 MB/sec
Texel Rate 36560 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 640 4096
Texture Mapping Units 40 256
Render Output Units 16 64
Bus Type DDR3 HBM
Bus Width 128-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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