Compare any two graphics cards:
GeForce 8300 GS (OEM) vs GeForce 940M
IntroThe GeForce 8300 GS (OEM) has a clock frequency of 450 MHz and a DDR2 memory speed of 400 MHz. It also features a 64-bit bus, and makes use of a 80 nm design. It features 8 SPUs, 4 TAUs, and 2 ROPs.Compare all that to the GeForce 940M, which has GPU core speed of 1072 MHz, and 2048 MB of DDR3 RAM running at 1000 MHz through a 64-bit bus. It also is made up of 384 SPUs, 24 TAUs, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the GeForce 940M should theoretically be much better than the GeForce 8300 GS (OEM) overall. (explain)
Texel RateThe GeForce 940M should be a lot (more or less 1329%) more effective at anisotropic filtering than the GeForce 8300 GS (OEM). (explain)
Pixel RateThe GeForce 940M is much (more or less 853%) faster with regards to anti-aliasing than the GeForce 8300 GS (OEM), and also will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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