Compare any two graphics cards:
GeForce 940M vs Radeon HD 4890 1GB
IntroThe GeForce 940M makes use of a 28 nm design. nVidia has set the core speed at 1072 MHz. The DDR3 RAM runs at a speed of 1000 MHz on this particular model. It features 384 SPUs as well as 24 TAUs and 8 ROPs.Compare those specs to the Radeon HD 4890 1GB, which makes use of a 55 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 RAM runs at a frequency of 975 MHz on this particular model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the Radeon HD 4890 1GB should theoretically be much better than the GeForce 940M in general. (explain)
Texel RateThe Radeon HD 4890 1GB will be a lot (approximately 55%) better at AF than the GeForce 940M. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon HD 4890 1GB is superior to the GeForce 940M, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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