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GeForce 940M vs GeForce GT 130

Intro

The GeForce 940M uses a 28 nm design. nVidia has clocked the core frequency at 1072 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this specific card. It features 384 SPUs as well as 24 Texture Address Units and 8 ROPs.

Compare all that to the GeForce GT 130, which features a clock speed of 500 MHz and a DDR2 memory frequency of 250 MHz. It also uses a 192-bit bus, and uses a 55 nm design. It is made up of 48 SPUs, 24 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce 940M should be a lot faster than the GeForce GT 130 overall. (explain)

GeForce 940M 16000 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 4000 (33%)

Texel Rate

The GeForce 940M will be a lot (approximately 114%) more effective at AF than the GeForce GT 130. (explain)

GeForce 940M 25728 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 13728 (114%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce 940M is a better choice, but it probably won't make a huge difference. (explain)

GeForce 940M 8576 Mpixels/sec
GeForce GT 130 8000 Mpixels/sec
Difference: 576 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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GeForce GT 130

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 940M GeForce GT 130
Manufacturer nVidia nVidia
Year March 12 2015 March 10, 2009
Code Name GM108 G94b
Memory 2048 MB 768 MB
Core Speed 1072 MHz 500 MHz
Memory Speed 2000 MHz 500 MHz
Power (Max TDP) (Unknown) watts 75 watts
Bandwidth 16000 MB/sec 12000 MB/sec
Texel Rate 25728 Mtexels/sec 12000 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 384 48
Texture Mapping Units 24 24
Render Output Units 8 16
Bus Type DDR3 DDR2
Bus Width 64-bit 192-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 505 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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