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GeForce 940M vs GeForce GTS 150

Intro

The GeForce 940M uses a 28 nm design. nVidia has clocked the core frequency at 1072 MHz. The DDR3 memory works at a frequency of 1000 MHz on this particular model. It features 384 SPUs as well as 24 Texture Address Units and 8 ROPs.

Compare all of that to the GeForce GTS 150, which has a clock speed of 740 MHz and a GDDR3 memory speed of 500 MHz. It also makes use of a 256-bit bus, and makes use of a 55 nm design. It is made up of 128 SPUs, 64 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTS 150 should be much faster than the GeForce 940M in general. (explain)

GeForce GTS 150 32000 MB/sec
GeForce 940M 16000 MB/sec
Difference: 16000 (100%)

Texel Rate

The GeForce GTS 150 should be quite a bit (more or less 84%) more effective at anisotropic filtering than the GeForce 940M. (explain)

GeForce GTS 150 47360 Mtexels/sec
GeForce 940M 25728 Mtexels/sec
Difference: 21632 (84%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTS 150 is a better choice, by a large margin. (explain)

GeForce GTS 150 11840 Mpixels/sec
GeForce 940M 8576 Mpixels/sec
Difference: 3264 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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GeForce GTS 150

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 940M GeForce GTS 150
Manufacturer nVidia nVidia
Year March 12 2015 March 10, 2009
Code Name GM108 G92b
Memory 2048 MB 1024 MB
Core Speed 1072 MHz 740 MHz
Memory Speed 2000 MHz 1000 MHz
Power (Max TDP) (Unknown) watts 141 watts
Bandwidth 16000 MB/sec 32000 MB/sec
Texel Rate 25728 Mtexels/sec 47360 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 11840 Mpixels/sec
Unified Shaders 384 128
Texture Mapping Units 24 64
Render Output Units 8 16
Bus Type DDR3 GDDR3
Bus Width 64-bit 256-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 754 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

GeForce GTS 150

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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