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GeForce 940M vs GeForce GTX Titan X

Intro

The GeForce 940M makes use of a 28 nm design. nVidia has clocked the core speed at 1072 MHz. The DDR3 memory is set to run at a frequency of 1000 MHz on this model. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare that to the GeForce GTX Titan X, which makes use of a 28 nm design. nVidia has set the core frequency at 1000 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this card. It features 3072 SPUs along with 192 TAUs and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce 940M 1740 points
Difference: 16139 (928%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX Titan X is 2000% faster than the GeForce 940M in general, because of its greater data rate. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce 940M 16000 MB/sec
Difference: 320000 (2000%)

Texel Rate

The GeForce GTX Titan X should be much (about 646%) faster with regards to texture filtering than the GeForce 940M. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce 940M 25728 Mtexels/sec
Difference: 166272 (646%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX Titan X is the winner, by far. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce 940M 8576 Mpixels/sec
Difference: 87424 (1019%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 940M GeForce GTX Titan X
Manufacturer nVidia nVidia
Year March 12 2015 March 2015
Code Name GM108 GM200
Memory 2048 MB 12288 MB
Core Speed 1072 MHz 1000 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 250 watts
Bandwidth 16000 MB/sec 336000 MB/sec
Texel Rate 25728 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 384 3072
Texture Mapping Units 24 192
Render Output Units 8 96
Bus Type DDR3 GDDR5
Bus Width 64-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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