Compare any two graphics cards:
VS

GeForce 8800 GTS (G80) 320MB vs GeForce 930M

Intro

The GeForce 8800 GTS (G80) 320MB features a core clock frequency of 513 MHz and a GDDR3 memory speed of 792 MHz. It also features a 320-bit bus, and uses a 90 nm design. It is made up of 96 SPUs, 48 TAUs, and 20 Raster Operation Units.

Compare all of that to the GeForce 930M, which makes use of a 28 nm design. nVidia has set the core frequency at 928 MHz. The DDR3 RAM is set to run at a frequency of 900 MHz on this particular model. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 8800 GTS (G80) 320MB, in theory, should be much faster than the GeForce 930M in general. (explain)

GeForce 8800 GTS (G80) 320MB 63360 MB/sec
GeForce 930M 14400 MB/sec
Difference: 48960 (340%)

Texel Rate

The GeForce 8800 GTS (G80) 320MB is a bit (about 11%) faster with regards to anisotropic filtering than the GeForce 930M. (explain)

GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 2352 (11%)

Pixel Rate

The GeForce 8800 GTS (G80) 320MB will be a lot (more or less 38%) better at anti-aliasing than the GeForce 930M, and should be able to handle higher resolutions without slowing down too much. (explain)

GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 2836 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

GeForce 930M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G80) 320MB GeForce 930M
Manufacturer nVidia nVidia
Year Feb 2007 March 12 2015
Code Name G80 GM108
Memory 320 MB 2048 MB
Core Speed 513 MHz 928 MHz
Memory Speed 1584 MHz 1800 MHz
Power (Max TDP) 143 watts (Unknown) watts
Bandwidth 63360 MB/sec 14400 MB/sec
Texel Rate 24624 Mtexels/sec 22272 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 7424 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 48 24
Render Output Units 20 8
Bus Type GDDR3 DDR3
Bus Width 320-bit 64-bit
Fab Process 90 nm 28 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

GeForce 930M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield