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GeForce 930M vs GeForce 9600 GSO 512MB

Intro

The GeForce 930M features core speeds of 928 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the GeForce 9600 GSO 512MB, which makes use of a 65/55 nm design. nVidia has clocked the core speed at 650 MHz. The GDDR3 memory is set to run at a speed of 900 MHz on this specific model. It features 96 SPUs along with 48 TAUs and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce 9600 GSO 512MB should be 300% quicker than the GeForce 930M in general, because of its higher data rate. (explain)

GeForce 9600 GSO 512MB 57600 MB/sec
GeForce 930M 14400 MB/sec
Difference: 43200 (300%)

Texel Rate

The GeForce 9600 GSO 512MB will be much (about 40%) better at anisotropic filtering than the GeForce 930M. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 8928 (40%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce 9600 GSO 512MB is the winner, by far. (explain)

GeForce 9600 GSO 512MB 10400 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 2976 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce 9600 GSO 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce 9600 GSO 512MB
Manufacturer nVidia nVidia
Year March 12 2015 October 2008
Code Name GM108 G94a/b
Memory 2048 MB 512 MB
Core Speed 928 MHz 650 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) (Unknown) watts 90 watts
Bandwidth 14400 MB/sec 57600 MB/sec
Texel Rate 22272 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 10400 Mpixels/sec
Unified Shaders 384 96
Texture Mapping Units 24 48
Render Output Units 8 16
Bus Type DDR3 GDDR3
Bus Width 64-bit 256-bit
Fab Process 28 nm 65/55 nm
Transistors (Unknown) million 505 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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