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GeForce 930M vs Radeon HD 4350

Intro

The GeForce 930M makes use of a 28 nm design. nVidia has set the core frequency at 928 MHz. The DDR3 RAM works at a speed of 900 MHz on this card. It features 384 SPUs along with 24 Texture Address Units and 8 ROPs.

Compare all of that to the Radeon HD 4350, which has a core clock speed of 575 MHz and a DDR2 memory speed of 500 MHz. It also features a 64-bit memory bus, and makes use of a 55 nm design. It is comprised of 80(16x5) SPUs, 8 Texture Address Units, and 4 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 930M should in theory be much faster than the Radeon HD 4350 overall. (explain)

GeForce 930M 14400 MB/sec
Radeon HD 4350 8000 MB/sec
Difference: 6400 (80%)

Texel Rate

The GeForce 930M is a lot (approximately 384%) better at AF than the Radeon HD 4350. (explain)

GeForce 930M 22272 Mtexels/sec
Radeon HD 4350 4600 Mtexels/sec
Difference: 17672 (384%)

Pixel Rate

The GeForce 930M should be a lot (approximately 223%) faster with regards to anti-aliasing than the Radeon HD 4350, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce 930M 7424 Mpixels/sec
Radeon HD 4350 2300 Mpixels/sec
Difference: 5124 (223%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Radeon HD 4350

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Radeon HD 4350
Manufacturer nVidia AMD
Year March 12 2015 Sep 30, 2008
Code Name GM108 RV710
Memory 2048 MB 512 MB
Core Speed 928 MHz 575 MHz
Memory Speed 1800 MHz 1000 MHz
Power (Max TDP) (Unknown) watts 22 watts
Bandwidth 14400 MB/sec 8000 MB/sec
Texel Rate 22272 Mtexels/sec 4600 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 2300 Mpixels/sec
Unified Shaders 384 80(16x5)
Texture Mapping Units 24 8
Render Output Units 8 4
Bus Type DDR3 DDR2
Bus Width 64-bit 64-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 242 million
Bus PCIe 3.0 x16 PCIe 2.0 x16, PCI
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Radeon HD 4350

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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