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GeForce 930M vs GeForce GTX 295

Intro

The GeForce 930M has a GPU core speed of 928 MHz, and the 2048 MB of DDR3 RAM is set to run at 900 MHz through a 64-bit bus. It also is comprised of 384 Stream Processors, 24 TAUs, and 8 ROPs.

Compare all of that to the GeForce GTX 295, which uses a 55 nm design. nVidia has set the core frequency at 576 MHz. The GDDR3 RAM runs at a frequency of 999 MHz on this model. It features 240 SPUs as well as 80 Texture Address Units and 28 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 295 is 1454% quicker than the GeForce 930M in general, due to its higher bandwidth. (explain)

GeForce GTX 295 223776 MB/sec
GeForce 930M 14400 MB/sec
Difference: 209376 (1454%)

Texel Rate

The GeForce GTX 295 will be quite a bit (about 314%) more effective at anisotropic filtering than the GeForce 930M. (explain)

GeForce GTX 295 92160 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 69888 (314%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 295 is superior to the GeForce 930M, by far. (explain)

GeForce GTX 295 32256 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 24832 (334%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce GTX 295

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GTX 295
Manufacturer nVidia nVidia
Year March 12 2015 January 8, 2009
Code Name GM108 G200b
Memory 2048 MB 896 MB (x2)
Core Speed 928 MHz 576 MHz (x2)
Memory Speed 1800 MHz 1998 MHz (x2)
Power (Max TDP) (Unknown) watts 289 watts
Bandwidth 14400 MB/sec 223776 MB/sec
Texel Rate 22272 Mtexels/sec 92160 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 32256 Mpixels/sec
Unified Shaders 384 240 (x2)
Texture Mapping Units 24 80 (x2)
Render Output Units 8 28 (x2)
Bus Type DDR3 GDDR3
Bus Width 64-bit 448-bit (x2)
Fab Process 28 nm 55 nm
Transistors (Unknown) million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GTX 295

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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