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GeForce 930M vs Geforce GTX 670

Intro

The GeForce 930M comes with a GPU clock speed of 928 MHz, and the 2048 MB of DDR3 memory runs at 900 MHz through a 64-bit bus. It also is comprised of 384 Stream Processors, 24 TAUs, and 8 ROPs.

Compare those specs to the Geforce GTX 670, which uses a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 memory runs at a frequency of 1500 MHz on this particular card. It features 1344 SPUs along with 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 670 7351 points
GeForce 930M 1490 points
Difference: 5861 (393%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Geforce GTX 670, in theory, should perform quite a bit faster than the GeForce 930M overall. (explain)

Geforce GTX 670 192000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 177600 (1233%)

Texel Rate

The Geforce GTX 670 should be quite a bit (about 360%) more effective at anisotropic filtering than the GeForce 930M. (explain)

Geforce GTX 670 102480 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 80208 (360%)

Pixel Rate

The Geforce GTX 670 should be quite a bit (about 294%) more effective at full screen anti-aliasing than the GeForce 930M, and should be able to handle higher resolutions without slowing down too much. (explain)

Geforce GTX 670 29280 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 21856 (294%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Geforce GTX 670

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Geforce GTX 670
Manufacturer nVidia nVidia
Year March 12 2015 May 2012
Code Name GM108 GK104
Memory 2048 MB 2048 MB
Core Speed 928 MHz 915 MHz
Memory Speed 1800 MHz 6000 MHz
Power (Max TDP) (Unknown) watts 170 watts
Bandwidth 14400 MB/sec 192000 MB/sec
Texel Rate 22272 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 24 112
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Geforce GTX 670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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