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GeForce 930M vs GeForce GTX 660 Ti

Intro

The GeForce 930M has clock speeds of 928 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the GeForce GTX 660 Ti, which has core speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 RAM. It features 1344 SPUs along with 112 Texture Address Units and 24 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
GeForce 930M 1490 points
Difference: 4523 (304%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 660 Ti should theoretically be much better than the GeForce 930M in general. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 129600 (900%)

Texel Rate

The GeForce GTX 660 Ti will be a lot (more or less 360%) faster with regards to AF than the GeForce 930M. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 80208 (360%)

Pixel Rate

The GeForce GTX 660 Ti should be a lot (approximately 196%) more effective at FSAA than the GeForce 930M, and also will be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 14536 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce GTX 660 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year March 12 2015 August 2012
Code Name GM108 GK104
Memory 2048 MB 2048 MB
Core Speed 928 MHz 915 MHz
Memory Speed 1800 MHz 6000 MHz
Power (Max TDP) (Unknown) watts 150 watts
Bandwidth 14400 MB/sec 144000 MB/sec
Texel Rate 22272 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 24 112
Render Output Units 8 24
Bus Type DDR3 GDDR5
Bus Width 64-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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