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GeForce 930M vs GeForce GTX 660 Ti

Intro

The GeForce 930M comes with a core clock frequency of 928 MHz and a DDR3 memory speed of 900 MHz. It also uses a 64-bit memory bus, and uses a 28 nm design. It features 384 SPUs, 24 TAUs, and 8 ROPs.

Compare those specs to the GeForce GTX 660 Ti, which comes with clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs along with 112 TAUs and 24 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
GeForce 930M 1490 points
Difference: 4523 (304%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 660 Ti should in theory perform much faster than the GeForce 930M overall. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 129600 (900%)

Texel Rate

The GeForce GTX 660 Ti is quite a bit (about 360%) faster with regards to texture filtering than the GeForce 930M. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 80208 (360%)

Pixel Rate

The GeForce GTX 660 Ti will be quite a bit (about 196%) better at anti-aliasing than the GeForce 930M, and should be capable of handling higher screen resolutions better. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 14536 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce GTX 660 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year March 12 2015 August 2012
Code Name GM108 GK104
Memory 2048 MB 2048 MB
Core Speed 928 MHz 915 MHz
Memory Speed 1800 MHz 6000 MHz
Power (Max TDP) (Unknown) watts 150 watts
Bandwidth 14400 MB/sec 144000 MB/sec
Texel Rate 22272 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 24 112
Render Output Units 8 24
Bus Type DDR3 GDDR5
Bus Width 64-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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