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GeForce 930M vs Radeon R7 240

Intro

The GeForce 930M makes use of a 28 nm design. nVidia has set the core speed at 928 MHz. The DDR3 memory works at a frequency of 900 MHz on this card. It features 384 SPUs along with 24 Texture Address Units and 8 ROPs.

Compare that to the Radeon R7 240, which features GPU clock speed of 730 MHz, and 2048 MB of DDR3 memory set to run at 900 MHz through a 128-bit bus. It also features 320 Stream Processors, 20 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce 930M 1490 points
Radeon R7 240 1218 points
Difference: 272 (22%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R7 240 is 100% quicker than the GeForce 930M overall, due to its higher bandwidth. (explain)

Radeon R7 240 28800 MB/sec
GeForce 930M 14400 MB/sec
Difference: 14400 (100%)

Texel Rate

The GeForce 930M should be much (more or less 53%) faster with regards to AF than the Radeon R7 240. (explain)

GeForce 930M 22272 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 7672 (53%)

Pixel Rate

The GeForce 930M is a lot (more or less 27%) faster with regards to AA than the Radeon R7 240, and also will be capable of handling higher screen resolutions while still performing well. (explain)

GeForce 930M 7424 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 1584 (27%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Radeon R7 240
Manufacturer nVidia AMD
Year March 12 2015 October 2013
Code Name GM108 Oland PRO
Memory 2048 MB 2048 MB
Core Speed 928 MHz 730 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) (Unknown) watts 30 watts
Bandwidth 14400 MB/sec 28800 MB/sec
Texel Rate 22272 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 384 320
Texture Mapping Units 24 20
Render Output Units 8 8
Bus Type DDR3 DDR3
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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