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GeForce 8800 GT 256MB vs GeForce 920M

Intro

The GeForce 8800 GT 256MB has a GPU clock speed of 600 MHz, and the 256 MB of GDDR3 memory runs at 700 MHz through a 256-bit bus. It also is made up of 112 SPUs, 56 TAUs, and 16 Raster Operation Units.

Compare that to the GeForce 920M, which comes with a GPU core clock speed of 954 MHz, and 2048 MB of DDR3 RAM set to run at 900 MHz through a 64-bit bus. It also is made up of 384 SPUs, 32 TAUs, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce 8800 GT 256MB should perform a lot faster than the GeForce 920M in general. (explain)

GeForce 8800 GT 256MB 44800 MB/sec
GeForce 920M 14400 MB/sec
Difference: 30400 (211%)

Texel Rate

The GeForce 8800 GT 256MB is a little bit (approximately 10%) faster with regards to texture filtering than the GeForce 920M. (explain)

GeForce 8800 GT 256MB 33600 Mtexels/sec
GeForce 920M 30528 Mtexels/sec
Difference: 3072 (10%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce 8800 GT 256MB is superior to the GeForce 920M, and very much so. (explain)

GeForce 8800 GT 256MB 9600 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 1968 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 256MB

Amazon.com

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GeForce 920M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 256MB GeForce 920M
Manufacturer nVidia nVidia
Year Dec 2007 March 12 2015
Code Name G92 GK208
Memory 256 MB 2048 MB
Core Speed 600 MHz 954 MHz
Memory Speed 1400 MHz 1800 MHz
Power (Max TDP) 105 watts (Unknown) watts
Bandwidth 44800 MB/sec 14400 MB/sec
Texel Rate 33600 Mtexels/sec 30528 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 7632 Mpixels/sec
Unified Shaders 112 384
Texture Mapping Units 56 32
Render Output Units 16 8
Bus Type GDDR3 DDR3
Bus Width 256-bit 64-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8800 GT 256MB

Amazon.com

Check prices at:

GeForce 920M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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