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GeForce 920M vs GeForce GTX 560

Intro

The GeForce 920M comes with a clock frequency of 954 MHz and a DDR3 memory frequency of 900 MHz. It also makes use of a 64-bit bus, and uses a 28 nm design. It is made up of 384 SPUs, 32 Texture Address Units, and 8 ROPs.

Compare those specifications to the GeForce GTX 560, which features a GPU core clock speed of 810 MHz, and 1024 MB of GDDR5 RAM running at 1001 MHz through a 256-bit bus. It also is comprised of 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 3030 points
GeForce 920M 1180 points
Difference: 1850 (157%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 560 will be 790% faster than the GeForce 920M overall, due to its higher data rate. (explain)

GeForce GTX 560 128128 MB/sec
GeForce 920M 14400 MB/sec
Difference: 113728 (790%)

Texel Rate

The GeForce GTX 560 is much (about 49%) more effective at anisotropic filtering than the GeForce 920M. (explain)

GeForce GTX 560 45360 Mtexels/sec
GeForce 920M 30528 Mtexels/sec
Difference: 14832 (49%)

Pixel Rate

The GeForce GTX 560 is quite a bit (about 240%) faster with regards to anti-aliasing than the GeForce 920M, and also able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 560 25920 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 18288 (240%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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GeForce GTX 560

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce GTX 560
Manufacturer nVidia nVidia
Year March 12 2015 May 2011
Code Name GK208 GF114
Memory 2048 MB 1024 MB
Core Speed 954 MHz 810 MHz
Memory Speed 1800 MHz 4004 MHz
Power (Max TDP) (Unknown) watts 150 watts
Bandwidth 14400 MB/sec 128128 MB/sec
Texel Rate 30528 Mtexels/sec 45360 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 25920 Mpixels/sec
Unified Shaders 384 336
Texture Mapping Units 32 56
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1950 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce GTX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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