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GeForce GTX 260 vs GeForce GTX 950

Intro

The GeForce GTX 260 has core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 RAM. It features 192 SPUs as well as 64 Texture Address Units and 28 ROPs.

Compare those specs to the GeForce GTX 950, which has core clock speeds of 1024 MHz on the GPU, and 1652 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs along with 48 TAUs and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
GeForce GTX 260 182 Watts
Difference: 92 Watts (102%)

Memory Bandwidth

Performance-wise, the GeForce GTX 260 should in theory be just a bit superior to the GeForce GTX 950 overall. (explain)

GeForce GTX 260 111888 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 6160 (6%)

Texel Rate

The GeForce GTX 950 should be a lot (about 33%) faster with regards to anisotropic filtering than the GeForce GTX 260. (explain)

GeForce GTX 950 49152 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 12288 (33%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 950 is the winner, by far. (explain)

GeForce GTX 950 32768 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 16640 (103%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

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GeForce GTX 950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 GeForce GTX 950
Manufacturer nVidia nVidia
Year June 16, 2008 August 2015
Code Name G200 GM206
Memory 896 MB 2048 MB
Core Speed 576 MHz 1024 MHz
Memory Speed 1998 MHz 6608 MHz
Power (Max TDP) 182 watts 90 watts
Bandwidth 111888 MB/sec 105728 MB/sec
Texel Rate 36864 Mtexels/sec 49152 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 32768 Mpixels/sec
Unified Shaders 192 768
Texture Mapping Units 64 48
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 1400 million 2940 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

GeForce GTX 950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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