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GeForce GTX 950 vs Radeon R7 370 4G

Intro

The GeForce GTX 950 uses a 28 nm design. nVidia has set the core frequency at 1024 MHz. The GDDR5 memory is set to run at a frequency of 1652 MHz on this specific card. It features 768 SPUs along with 48 Texture Address Units and 32 Rasterization Operator Units.

Compare all that to the Radeon R7 370 4G, which has clock speeds of 975 MHz on the GPU, and 1400 MHz on the 4096 MB of GDDR5 RAM. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon R7 370 4G 17 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 7 (70%)

Zcash Mining Hash Rate

Radeon R7 370 4G 183 Sol/s
GeForce GTX 950 155 Sol/s
Difference: 28 (18%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon R7 370 4G 110 Watts
Difference: 20 Watts (22%)

Memory Bandwidth

As far as performance goes, the Radeon R7 370 4G should in theory be quite a bit superior to the GeForce GTX 950 overall. (explain)

Radeon R7 370 4G 179200 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 73472 (69%)

Texel Rate

The Radeon R7 370 4G should be quite a bit (more or less 27%) more effective at texture filtering than the GeForce GTX 950. (explain)

Radeon R7 370 4G 62400 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 13248 (27%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 950 is superior to the Radeon R7 370 4G, but only just. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 1568 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon R7 370 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon R7 370 4G
Manufacturer nVidia AMD
Year August 2015 June 2015
Code Name GM206 Trinidad
Memory 2048 MB 4096 MB
Core Speed 1024 MHz 975 MHz
Memory Speed 6608 MHz 5600 MHz
Power (Max TDP) 90 watts 110 watts
Bandwidth 105728 MB/sec 179200 MB/sec
Texel Rate 49152 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 768 1024
Texture Mapping Units 48 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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