Compare any two graphics cards:
Radeon HD 6950 2GB vs Radeon R9 390X 8G
IntroThe Radeon HD 6950 2GB features a GPU clock speed of 800 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1250 MHz through a 256-bit bus. It also features 1408 SPUs, 88 Texture Address Units, and 32 ROPs.Compare those specifications to the Radeon R9 390X 8G, which features a core clock speed of 1050 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 512-bit bus, and uses a 28 nm design. It is comprised of 2816 SPUs, 176 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 390X 8G should perform quite a bit faster than the Radeon HD 6950 2GB in general. (explain)
Texel RateThe Radeon R9 390X 8G is a lot (about 163%) more effective at anisotropic filtering than the Radeon HD 6950 2GB. (explain)
Pixel RateThe Radeon R9 390X 8G should be quite a bit (about 163%) more effective at AA than the Radeon HD 6950 2GB, and will be capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!