Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon R9 390X 8G
IntroThe GeForce GTS 450 1GB makes use of a 40 nm design. nVidia has clocked the core speed at 783 MHz. The GDDR5 RAM is set to run at a speed of 902 MHz on this specific card. It features 192 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.Compare all that to the Radeon R9 390X 8G, which has a core clock speed of 1050 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 512-bit memory bus, and uses a 28 nm design. It features 2816 SPUs, 176 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 390X 8G should in theory be a lot superior to the GeForce GTS 450 1GB in general. (explain)
Texel RateThe Radeon R9 390X 8G is quite a bit (approximately 638%) better at texture filtering than the GeForce GTS 450 1GB. (explain)
Pixel RateThe Radeon R9 390X 8G will be much (approximately 436%) better at FSAA than the GeForce GTS 450 1GB, and able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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