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GeForce GTX 560 vs Radeon R9 390X 8G

Intro

The GeForce GTX 560 comes with a GPU core speed of 810 MHz, and the 1024 MB of GDDR5 RAM runs at 1001 MHz through a 256-bit bus. It also is made up of 336 Stream Processors, 56 TAUs, and 32 ROPs.

Compare all that to the Radeon R9 390X 8G, which features a core clock frequency of 1050 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 512-bit memory bus, and makes use of a 28 nm design. It is made up of 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390X 8G 13555 points
GeForce GTX 560 3030 points
Difference: 10525 (347%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
Radeon R9 390X 8G 275 Watts
Difference: 125 Watts (83%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 390X 8G should be quite a bit faster than the GeForce GTX 560 in general. (explain)

Radeon R9 390X 8G 384000 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 255872 (200%)

Texel Rate

The Radeon R9 390X 8G is much (approximately 307%) faster with regards to texture filtering than the GeForce GTX 560. (explain)

Radeon R9 390X 8G 184800 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 139440 (307%)

Pixel Rate

The Radeon R9 390X 8G will be quite a bit (about 159%) more effective at full screen anti-aliasing than the GeForce GTX 560, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R9 390X 8G 67200 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 41280 (159%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon R9 390X 8G
Manufacturer nVidia AMD
Year May 2011 June 2015
Code Name GF114 Grenada XT
Memory 1024 MB 8192 MB
Core Speed 810 MHz 1050 MHz
Memory Speed 4004 MHz 6000 MHz
Power (Max TDP) 150 watts 275 watts
Bandwidth 128128 MB/sec 384000 MB/sec
Texel Rate 45360 Mtexels/sec 184800 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 336 2816
Texture Mapping Units 56 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 6200 million
Bus PCIe 2.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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