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GeForce GTX 560 Ti 448 vs Radeon R9 390X 8G

Intro

The GeForce GTX 560 Ti 448 has a GPU core clock speed of 732 MHz, and the 1280 MB of GDDR5 memory runs at 900 MHz through a 320-bit bus. It also is comprised of 448 Stream Processors, 56 TAUs, and 40 ROPs.

Compare those specifications to the Radeon R9 390X 8G, which features a core clock speed of 1050 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 512-bit memory bus, and makes use of a 28 nm design. It is comprised of 2816 SPUs, 176 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390X 8G 13555 points
GeForce GTX 560 Ti 448 4200 points
Difference: 9355 (223%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 448 210 Watts
Radeon R9 390X 8G 275 Watts
Difference: 65 Watts (31%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 390X 8G should perform much faster than the GeForce GTX 560 Ti 448 in general. (explain)

Radeon R9 390X 8G 384000 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 240000 (167%)

Texel Rate

The Radeon R9 390X 8G will be quite a bit (about 351%) faster with regards to texture filtering than the GeForce GTX 560 Ti 448. (explain)

Radeon R9 390X 8G 184800 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 143808 (351%)

Pixel Rate

The Radeon R9 390X 8G should be a lot (approximately 130%) faster with regards to FSAA than the GeForce GTX 560 Ti 448, and also should be capable of handling higher resolutions while still performing well. (explain)

Radeon R9 390X 8G 67200 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 37920 (130%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

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Radeon R9 390X 8G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon R9 390X 8G
Manufacturer nVidia AMD
Year December 2011 June 2015
Code Name GF110 Grenada XT
Memory 1280 MB 8192 MB
Core Speed 732 MHz 1050 MHz
Memory Speed 3600 MHz 6000 MHz
Power (Max TDP) 210 watts 275 watts
Bandwidth 144000 MB/sec 384000 MB/sec
Texel Rate 40992 Mtexels/sec 184800 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 448 2816
Texture Mapping Units 56 176
Render Output Units 40 64
Bus Type GDDR5 GDDR5
Bus Width 320-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 6200 million
Bus PCIe 2.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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