Compare any two graphics cards:
Radeon R7 260X vs Radeon R9 390X 8G
IntroThe Radeon R7 260X features core clock speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 896 SPUs as well as 56 TAUs and 16 ROPs.Compare those specifications to the Radeon R9 390X 8G, which has a clock frequency of 1050 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 512-bit memory bus, and uses a 28 nm design. It is comprised of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R9 390X 8G should perform much faster than the Radeon R7 260X in general. (explain)
Texel RateThe Radeon R9 390X 8G will be quite a bit (about 200%) better at AF than the Radeon R7 260X. (explain)
Pixel RateThe Radeon R9 390X 8G is much (approximately 282%) faster with regards to anti-aliasing than the Radeon R7 260X, and also should be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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