Compare any two graphics cards:
Radeon HD 4830 1GB vs Radeon R9 390 8G
IntroThe Radeon HD 4830 1GB makes use of a 55 nm design. AMD has set the core frequency at 575 MHz. The GDDR4 RAM is set to run at a frequency of 900 MHz on this particular card. It features 640(128x5) SPUs as well as 32 Texture Address Units and 16 ROPs.Compare all of that to the Radeon R9 390 8G, which comes with GPU core speed of 1000 MHz, and 8192 MB of GDDR5 memory running at 1500 MHz through a 512-bit bus. It also is made up of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 390 8G should perform a lot faster than the Radeon HD 4830 1GB overall. (explain)
Texel RateThe Radeon R9 390 8G is a lot (more or less 770%) more effective at AF than the Radeon HD 4830 1GB. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon R9 390 8G is superior to the Radeon HD 4830 1GB, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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