Compare any two graphics cards:
Radeon HD 6950 2GB vs Radeon R9 390 8G
IntroThe Radeon HD 6950 2GB has a GPU core clock speed of 800 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1250 MHz through a 256-bit bus. It also features 1408 SPUs, 88 TAUs, and 32 ROPs.Compare those specifications to the Radeon R9 390 8G, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 RAM is set to run at a speed of 1500 MHz on this model. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 390 8G, in theory, should be quite a bit faster than the Radeon HD 6950 2GB overall. (explain)
Texel RateThe Radeon R9 390 8G is much (approximately 127%) faster with regards to AF than the Radeon HD 6950 2GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R9 390 8G is superior to the Radeon HD 6950 2GB, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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