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GeForce GTX 550 Ti vs Radeon R9 390 8G

Intro

The GeForce GTX 550 Ti features a clock speed of 900 MHz and a GDDR5 memory speed of 1026 MHz. It also features a 192-bit memory bus, and makes use of a 40 nm design. It is made up of 192 SPUs, 32 TAUs, and 24 Raster Operation Units.

Compare those specs to the Radeon R9 390 8G, which makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this card. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390 8G 12733 points
GeForce GTX 550 Ti 1897 points
Difference: 10836 (571%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon R9 390 8G 275 Watts
Difference: 159 Watts (137%)

Memory Bandwidth

In theory, the Radeon R9 390 8G will be 290% faster than the GeForce GTX 550 Ti in general, because of its higher data rate. (explain)

Radeon R9 390 8G 384000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 285504 (290%)

Texel Rate

The Radeon R9 390 8G should be quite a bit (more or less 456%) better at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Radeon R9 390 8G 160000 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 131200 (456%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 390 8G is a better choice, by far. (explain)

Radeon R9 390 8G 64000 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 42400 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon R9 390 8G
Manufacturer nVidia AMD
Year March 2011 June 2015
Code Name GF116 Grenada PRO
Memory 1024 MB 8192 MB
Core Speed 900 MHz 1000 MHz
Memory Speed 4104 MHz 6000 MHz
Power (Max TDP) 116 watts 275 watts
Bandwidth 98496 MB/sec 384000 MB/sec
Texel Rate 28800 Mtexels/sec 160000 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 192 2560
Texture Mapping Units 32 160
Render Output Units 24 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 6200 million
Bus PCIe 2.1 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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