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GeForce GTX Titan vs Radeon R9 380 4G

Intro

The GeForce GTX Titan comes with a core clock speed of 837 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It is made up of 2688 SPUs, 224 TAUs, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 380 4G, which uses a 28 nm design. AMD has clocked the core frequency at 970 MHz. The GDDR5 RAM runs at a frequency of 1425 MHz on this particular card. It features 1792 SPUs along with 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon R9 380 4G 8837 points
Difference: 1325 (15%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
GeForce GTX Titan 250 Watts
Difference: 60 Watts (32%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan should perform a lot faster than the Radeon R9 380 4G in general. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 105984 (58%)

Texel Rate

The GeForce GTX Titan will be quite a bit (about 73%) faster with regards to AF than the Radeon R9 380 4G. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 78848 (73%)

Pixel Rate

The GeForce GTX Titan will be quite a bit (approximately 29%) more effective at full screen anti-aliasing than the Radeon R9 380 4G, and able to handle higher screen resolutions more effectively. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 9136 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon R9 380 4G
Manufacturer nVidia AMD
Year February 2013 June 2015
Code Name GK110 Antigua PRO
Memory 6144 MB 4096 MB
Core Speed 837 MHz 970 MHz
Memory Speed 6008 MHz 5700 MHz
Power (Max TDP) 250 watts 190 watts
Bandwidth 288384 MB/sec 182400 MB/sec
Texel Rate 187488 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 2688 1792
Texture Mapping Units 224 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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