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GeForce GTX 780 Ti vs Radeon R9 380 4G

Intro

The GeForce GTX 780 Ti has clock speeds of 875 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 RAM. It features 2880 SPUs along with 240 Texture Address Units and 48 Rasterization Operator Units.

Compare those specifications to the Radeon R9 380 4G, which features a core clock speed of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It features 1792 SPUs, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
Radeon R9 380 4G 8837 points
Difference: 2063 (23%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
GeForce GTX 780 Ti 19 Mh/s
Difference: 2 (11%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
GeForce GTX 780 Ti 250 Watts
Difference: 60 Watts (32%)

Memory Bandwidth

The GeForce GTX 780 Ti should in theory perform much faster than the Radeon R9 380 4G in general. (explain)

GeForce GTX 780 Ti 336000 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 153600 (84%)

Texel Rate

The GeForce GTX 780 Ti should be much (more or less 93%) faster with regards to anisotropic filtering than the Radeon R9 380 4G. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 101360 (93%)

Pixel Rate

The GeForce GTX 780 Ti should be quite a bit (more or less 35%) more effective at full screen anti-aliasing than the Radeon R9 380 4G, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 10960 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 780 Ti

Amazon.com

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Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 780 Ti Radeon R9 380 4G
Manufacturer nVidia AMD
Year November 2013 June 2015
Code Name GK110 Antigua PRO
Memory 3072 MB 4096 MB
Core Speed 875 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 250 watts 190 watts
Bandwidth 336000 MB/sec 182400 MB/sec
Texel Rate 210000 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 2880 1792
Texture Mapping Units 240 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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