Compare any two graphics cards:
GeForce GTX 750 vs Radeon R9 380 4G
IntroThe GeForce GTX 750 uses a 28 nm design. nVidia has clocked the core frequency at 1020 MHz. The GDDR5 memory works at a speed of 1250 MHz on this model. It features 512 SPUs as well as 32 Texture Address Units and 16 ROPs.Compare those specifications to the Radeon R9 380 4G, which features GPU core speed of 970 MHz, and 4096 MB of GDDR5 RAM set to run at 1425 MHz through a 256-bit bus. It also features 1792 Stream Processors, 112 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R9 380 4G should theoretically be a lot better than the GeForce GTX 750 overall. (explain)
Texel RateThe Radeon R9 380 4G is quite a bit (more or less 233%) more effective at texture filtering than the GeForce GTX 750. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R9 380 4G is superior to the GeForce GTX 750, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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