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Geforce GTX 760 vs Radeon R9 380 2G

Intro

The Geforce GTX 760 has a GPU clock speed of 980 MHz, and the 2048 MB of GDDR5 memory is set to run at 1502 MHz through a 256-bit bus. It also is made up of 1152 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

Compare those specifications to the Radeon R9 380 2G, which comes with a GPU core clock speed of 970 MHz, and 2048 MB of GDDR5 RAM running at 1425 MHz through a 256-bit bus. It also is made up of 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
Geforce GTX 760 5923 points
Difference: 2927 (49%)

Ethereum Mining Hash Rate

Radeon R9 380 2G 19 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 6 (46%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon R9 380 2G 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

Performance-wise, the Geforce GTX 760 should theoretically be a little bit better than the Radeon R9 380 2G overall. (explain)

Geforce GTX 760 192256 MB/sec
Radeon R9 380 2G 182400 MB/sec
Difference: 9856 (5%)

Texel Rate

The Radeon R9 380 2G should be a bit (approximately 15%) faster with regards to texture filtering than the Geforce GTX 760. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 14560 (15%)

Pixel Rate

The Geforce GTX 760 is a bit (about 1%) better at full screen anti-aliasing than the Radeon R9 380 2G, and should be able to handle higher screen resolutions while still performing well. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 320 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon R9 380 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon R9 380 2G
Manufacturer nVidia AMD
Year June 2013 June 2015
Code Name GK104 Antigua PRO
Memory 2048 MB 2048 MB
Core Speed 980 MHz 970 MHz
Memory Speed 6008 MHz 5700 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 192256 MB/sec 182400 MB/sec
Texel Rate 94080 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 96 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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